RobotFormBase.php
Same filename in other branches
Namespace
Drupal\config_entity_example\FormFile
-
config_entity_example/
src/ Form/ RobotFormBase.php
View source
<?php
namespace Drupal\config_entity_example\Form;
use Drupal\Core\Entity\EntityForm;
use Drupal\Core\Entity\EntityStorageInterface;
use Drupal\Core\Form\FormStateInterface;
use Drupal\Core\Link;
use Symfony\Component\DependencyInjection\ContainerInterface;
/**
* Class RobotFormBase.
*
* Typically, we need to build the same form for both adding a new entity,
* and editing an existing entity. Instead of duplicating our form code,
* we create a base class. Drupal never routes to this class directly,
* but instead through the child classes of RobotAddForm and RobotEditForm.
*
* @ingroup config_entity_example
*/
class RobotFormBase extends EntityForm {
/**
* An entity query factory for the robot entity type.
*
* @var \Drupal\Core\Entity\EntityStorageInterface
*/
protected $entityStorage;
/**
* Construct the RobotFormBase.
*
* For simple entity forms, there's no need for a constructor. Our robot form
* base, however, requires an entity query factory to be injected into it
* from the container. We later use this query factory to build an entity
* query for the exists() method.
*
* @param \Drupal\Core\Entity\EntityStorageInterface $entity_storage
* An entity query factory for the robot entity type.
*/
public function __construct(EntityStorageInterface $entity_storage) {
$this->entityStorage = $entity_storage;
}
/**
* Factory method for RobotFormBase.
*
* When Drupal builds this class it does not call the constructor directly.
* Instead, it relies on this method to build the new object. Why? The class
* constructor may take multiple arguments that are unknown to Drupal. The
* create() method always takes one parameter -- the container. The purpose
* of the create() method is twofold: It provides a standard way for Drupal
* to construct the object, meanwhile it provides you a place to get needed
* constructor parameters from the container.
*
* In this case, we ask the container for an entity query factory. We then
* pass the factory to our class as a constructor parameter.
*/
public static function create(ContainerInterface $container) {
$form = new static($container->get('entity_type.manager')
->getStorage('robot'));
$form->setMessenger($container->get('messenger'));
return $form;
}
/**
* Overrides Drupal\Core\Entity\EntityFormController::form().
*
* Builds the entity add/edit form.
*
* @param array $form
* An associative array containing the structure of the form.
* @param \Drupal\Core\Form\FormStateInterface $form_state
* An associative array containing the current state of the form.
*
* @return array
* An associative array containing the robot add/edit form.
*/
public function buildForm(array $form, FormStateInterface $form_state) {
// Get anything we need from the base class.
$form = parent::buildForm($form, $form_state);
// Drupal provides the entity to us as a class variable. If this is an
// existing entity, it will be populated with existing values as class
// variables. If this is a new entity, it will be a new object with the
// class of our entity. Drupal knows which class to call from the
// annotation on our Robot class.
$robot = $this->entity;
// Build the form.
$form['label'] = [
'#type' => 'textfield',
'#title' => $this->t('Label'),
'#maxlength' => 255,
'#default_value' => $robot->label(),
'#required' => TRUE,
];
$form['id'] = [
'#type' => 'machine_name',
'#title' => $this->t('Machine name'),
'#default_value' => $robot->id(),
'#machine_name' => [
'exists' => [
$this,
'exists',
],
'replace_pattern' => '([^a-z0-9_]+)|(^custom$)',
'error' => 'The machine-readable name must be unique, and can only contain lowercase letters, numbers, and underscores. Additionally, it can not be the reserved word "custom".',
],
'#disabled' => !$robot->isNew(),
];
$form['floopy'] = [
'#type' => 'checkbox',
'#title' => $this->t('Floopy'),
'#default_value' => $robot->floopy,
];
// Return the form.
return $form;
}
/**
* Checks for an existing robot.
*
* @param string|int $entity_id
* The entity ID.
* @param array $element
* The form element.
* @param \Drupal\Core\Form\FormStateInterface $form_state
* The form state.
*
* @return bool
* TRUE if this format already exists, FALSE otherwise.
*/
public function exists($entity_id, array $element, FormStateInterface $form_state) {
// Use the query factory to build a new robot entity query.
$query = $this->entityStorage
->getQuery();
// Query the entity ID to see if its in use.
$result = $query->condition('id', $element['#field_prefix'] . $entity_id)
->execute();
// We don't need to return the ID, only if it exists or not.
return (bool) $result;
}
/**
* Overrides Drupal\Core\Entity\EntityFormController::actions().
*
* To set the submit button text, we need to override actions().
*
* @param array $form
* An associative array containing the structure of the form.
* @param \Drupal\Core\Form\FormStateInterface $form_state
* An associative array containing the current state of the form.
*
* @return array
* An array of supported actions for the current entity form.
*/
protected function actions(array $form, FormStateInterface $form_state) {
// Get the basic actins from the base class.
$actions = parent::actions($form, $form_state);
// Change the submit button text.
$actions['submit']['#value'] = $this->t('Save');
// Return the result.
return $actions;
}
/**
* {@inheritdoc}
*/
public function validateForm(array &$form, FormStateInterface $form_state) {
parent::validateForm($form, $form_state);
// Add code here to validate your config entity's form elements.
// Nothing to do here.
}
/**
* Overrides Drupal\Core\Entity\EntityFormController::save().
*
* Saves the entity. This is called after submit() has built the entity from
* the form values. Do not override submit() as save() is the preferred
* method for entity form controllers.
*
* @param array $form
* An associative array containing the structure of the form.
* @param \Drupal\Core\Form\FormStateInterface $form_state
* An associative array containing the current state of the form.
*/
public function save(array $form, FormStateInterface $form_state) {
// EntityForm provides us with the entity we're working on.
$robot = $this->getEntity();
// Drupal already populated the form values in the entity object. Each
// form field was saved as a public variable in the entity class. PHP
// allows Drupal to do this even if the method is not defined ahead of
// time.
$status = $robot->save();
// Grab the URL of the new entity. We'll use it in the message.
$url = $robot->toUrl();
// Create an edit link.
$edit_link = Link::fromTextAndUrl($this->t('Edit'), $url)
->toString();
if ($status == SAVED_UPDATED) {
// If we edited an existing entity...
$this->messenger()
->addMessage($this->t('Robot %label has been updated.', [
'%label' => $robot->label(),
]));
$this->logger('contact')
->notice('Robot %label has been updated.', [
'%label' => $robot->label(),
'link' => $edit_link,
]);
}
else {
// If we created a new entity...
$this->messenger()
->addMessage($this->t('Robot %label has been added.', [
'%label' => $robot->label(),
]));
$this->logger('contact')
->notice('Robot %label has been added.', [
'%label' => $robot->label(),
'link' => $edit_link,
]);
}
// Redirect the user back to the listing route after the save operation.
$form_state->setRedirect('entity.robot.list');
}
}
Classes
Title | Deprecated | Summary |
---|---|---|
RobotFormBase | Class RobotFormBase. |